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Specialist Program in VFX
The 7 Month Visual Effects Specialization Program at DQSVA is designed to develop strong fundamental skills in all aspects of the Visual Effects creation, from green-screen film production to 2D/3D content creation, allowing to gain a contextual understanding of your interests and strengths before focusing attention on more specific roles within the industry.

After learning foundational art and computer animation skills and exploring a variety of 3D disciplines, student may elect to specialize in Visual Effects. Visual Effects (VFX) are any effects digitally created or enhanced for a movie, TV, or video game production. The goal of all visual effects is to keep the audience focused on the story and characters, and good VFX artists are judged by their ability to make the impossible seem absolutely real. If a student specializes in VFX, he/she will design and shoot his/her own live-action scenes, as well as study disciplines including Character Design, Modeling, Matchmoving, 3D Texturing, 3D Lighting, Photoshop, and Digital Compositing.

1. 3D Basics
  • Modeling
  • Texturing
  • Rigging
  • Animation
  • Lighting
2. Specialization
  • Particle dynamics
  • Rigged bodies
  • Soft bodies
  • Fluids
  • Real flow
  • Crowd
  • Match moving
  • Matte shots
  • Rotoscope
  • Wire removal
  • Color Corrections
  • 3D- 2D Compositing
  • Live cameras
3. Portfolio Development

Specialist program 2D Digital Animation
The 6 Month Animation Specialization Program at DQSVA is designed to develop strong fundamental skills in all aspects of Animation, covering the Principles of Animation, life drawing, Acting, character design, story boarding, and art direction.

After learning foundational art and computer animation skills and exploring a variety of 3D disciplines, student may elect to specialize in 3D Animation. Animation Specialization at DQSVA is a unique emphasizing the History of Animation, foundation principles of animation, Drawing, Life sketching, acting Film Theory, Art direction, character design, and story boarding. Students will then, with the guidance of instructors and industry mentors, develop a complete animated film.

1. 3D Basics
  • Modeling
  • Texturing
  • Rigging
  • Animation
2. 2D Concepts
  • Basic Drawing
  • Creative Visual Thinking
  • Perspectives and Anatomy Drawing
  • Creative Visual Thinking
  • Pose Drawings
  • Animation Principles
3. Specialization

  • Key Frames
  • Graph
  • Dope
  • Trax Editors
  • Non Linear Animation
  • Deformers
  • Constraints
  • Character Animation
  • Poses
  • Body Mechanics
  • Acting
  • Character Interactions
  • Lip Sync
  • Facial Expressions
  • Motion Capture
4. Portfolio Development

Specialist program 2D Digital Animation
The 6 Month Modeling Specialization Program at DQSVA is designed to develop strong fundamental skills in all aspects of Modeling for film production, Gaming, Broadcasting, Architecture and product design. Along with Anatomy study, Clay modeling student will get to learn character creation and concept designing.

Software used 3ds Max, Maya and Z Brush.

1. 3D Basics
  • Modeling
  • Texturing
  • Rigging
  • Animation
  • Lighting
2. Introduction to Modeling Concepts
    Technical Aspects of NURBS, Polygons and Sub-Divisions.
  • Spans
  • Normal's
  • Resolutions
  • Cleanup
    Industry standard modeling concepts on
  • High Resolution
  • Low Resolution
    Layout sets and prop's using story boards
  • Object volume and space
  • Detailing
  • Optimization
  • Referencing
    Gamming standards
  • Scale and resolutions
  • Level designing
  • Optimization
    Procedure to follow in creating the
  • Organic and In Organic
  • Models for animation.
  • Modeling for Rigging and texturing.
  • Creating facial expressions
  • Blend shapes
3. Portfolio Development

Software: 3ds Max, Maya and Z Brush.
Specialist program 2D Digital Animation
Software: Adobe Photoshop, Autodesk 3ds Max. Autodesk Maya & Deep Paint 3d.

1. 3D Basics
  • Modeling
  • Texturing
  • Rigging
  • Animation
  • Lighting
2. Specialization
    Texturing
  • Nature study
  • Theory Texturing process and Pipelines
  • Matt Paint
  • Understanding Shaders
  • Advance Shaders
  • Pre lighting,
  • Environment textures
  • HDRI and LDRI maps
  • 2D and 3D textures
  • Skin and wax materials
  • Multi texture attributes
  • Polygon Projections
  • UV texture editor
  • Creating layers using Photoshop
  • Seamless Textures
  • Creating highly detailed textures.
  • Using Deep Paint.
    Lighting
  • Subject lighting
  • Studio lighting
  • Interior
  • Exterior
  • Under water and caustics
  • Lighting Principles
  • Light Attributes
  • Advanced Lighting
  • Shadows
  • Multipass rendering
3. Portfolio Development


  "I have gained immensely from DQSVA. This 3D Course has helped me to become much more confident in the subject.
      1) Infocom
      2) IIT Spring Fest
      3) Woodrow Phoenix at DQSVA
      4) Shelley Page with students
      5) MDS Challenge
      6) Eye opening workshop on VFX
      7) Session on Film Making
 
1) Interview with DQ School Head, Global Operations Cyrus Mistry
2) DQE announces television rights deal with MediaCorp
3) DQE signs consecutive deal with     Sony Picture Home Entertainment